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Gamification

 

Icon: GamificationGamification

/ˌɡeɪmɪfɪˈkeɪʃ(ə)n/

noun
  1. the application of typical elements of game playing (e.g. point scoring, competition with others, rules of play) to other areas of activity, typically as an online marketing technique to encourage engagement with a product or service.

    “gamification is exciting because it promises to make the hard stuff in life fun”
    Gamification is adding game mechanics into nongame environments, like a website, online community, learning management system or business’ intranet to increase participation. The goal of gamification is to engage with consumers, employees and partners to inspire collaborate, share and interact.

 

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